Arcade sequel of the popular game Chess. Made in a couple of days for the Dream Arcade Archive jam. Mashing some concepts from Chess and Street Fighter together.

It features two game modes, a single player arcade mode and a multiplayer versus one. The AI is barely functional, versus (multiplayer) mode is the main focus of the game.

There are 6 different characters to choose from.


Player 1 uses WASD + E. Player 2 uses Arrow Keys + Enter.

Escape will trigger the menu. Fullscreen mode is encouraged (specially if you're playing the browser version).

Rules breakdown.-

You don't have to read this in order to play the game, just in case you are curious.

  • It's chess but without kings, you win by taking all the enemy pieces or by having more health when the timer reaches zero.
  • Each player has 9 health points. Losing a pawn (or a queen) removes 1 point. Losing a Knight or a bishop removes 3 points. Losing a Rook removes 5 points.
  • Pawns turn into a queen when they reach the last line.
  • Pawns can move two squares even if they're not on the second line (as long as it's their first move).
  • You have 6 seconds to make a move. If you don't move a peice you will lose your turn.

You can play using the arcade boss (Deep Blue Something). When on the character selection menu, leave your marker on "random" (but don't select it) and press down 10 times ("S" if you are player 1, down arrow key if you are player 2).

Other comments.-

It's way less polished that most of my games but I think it's actually an interesting multiplayer thing if you can get over the graphics.

PlatformsWindows, macOS, Linux, HTML5
Rated 4.5 out of 5 stars
(8 total ratings)
Made withConstruct
TagsArcade, Chess, Local multiplayer, Multiplayer, Pixel Art, Short, weird
Average sessionA few seconds
MultiplayerLocal multiplayer
Player count1 - 2


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Frankly the AI being so dumb is a feature. It's way more fun to play against a dumb AI, using simple tactic like discovery attacks and such, than fight an uphill intellectual battle against a Terminator.

Deep Blue would be impossible if it played well lol.


Amazing execution! I love the way you've represented fighting games asymmetric balance & character strategies with the chess pieces and their starting positions. I liked the idea at first but I must say I'm truly amazed at how well the result works.


Cool idea with great execution. Really satisfying to move around using just the arrows and one button!